Through personal narrative, games, and competitive sport as devised by an ensemble of Neo-Futurist women, this spin on American beauty pageant forms explores the challenges of gender and societal identity as girls decide to become women. One part masquerade, two parts sixth-grade sleepover, and three parts walk-of-shame, four parts late blooming, and five parts trashing a best friend's yard with toilet paper at 2am, this unlikely group of uniquely equipped girl-women must negotiate internal rivalry, perceived expectations and, a need to be loved and supported by their audience.